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Watch videos about Autodesk software. Maya, 3ds Max, Mudbox, Arnold, AutoCAD and other Autodesk software products are presented here.
Check out the Animation workflow in Maya. Animation toolset and shape authoring workflow in Maya were used to create a character for an internal project Wall of Death. Using both new and recent features such as parallel rig evaluation, pose editor, time editor, and the updated graph editor, bringing characters to life in Maya is faster and more fun.
Check out the Modeling workflow in Maya. It helped create both the character and environment for an internal project, Wall of Death. Autodesk covers many recent and new features, such as quad draw, curve warp deformer, and the new circularize tool, that combine to create a powerful modeling workflow in Maya. Fun bonus: MASH is used to help model the environment.
Created for Autodesk Maya’s release, Wall of Death features the best of Maya’s animation and modeling workflows. Features used to create this short range from the circularize tool to the Time Editor to even MASH! Rendered with Arnold.
Autodesk presenting 3ds Max. Open Shading Language maps and new advanced wood procedural textures are only 2 of the new improvements coming with this release.
Announcing Mudbox Update and introducing Dynamic Tessellation. Autodesk delivered on this promise—you can now dynamically tessellate a mesh as you sculpt.
The Arnold 5.1 update features a set of powerful new tools to help deliver a better rendering experience to artists everywhere. Key updates include adaptive sampling, a new Toon shader, two denoising solutions (including an integrated NVIDIA OptiX denoiser), Alembic support, and operator nodes for material assignments and overrides, enabling support for MaterialX.